Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Spent the college years partying. |
1 |
22 |
Graduated. Gain an rival who is upset that Lenore Jackson left the community. |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
25 |
An expedition or voyage goes wrong, leaving Lenore Jackson stranded in the wilderness. |
3 |
25 |
Became a Psion (Wild Talent). |
3 |
27 |
Refuse to misuse powers for personal gain. |
4 |
29 |
Voluntarily left Wild Talent |
4 |
29 |
Failed to qualify for Corporate Agent (Agent). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
32 |
Moved to a new world. |
5 |
33 |
Voluntarily left Engineer/Gunner |
5 |
33 |
Became a Scout (Explorer). |
5 |
37 |
Lenore Jackson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lenore Jackson fail to help. Gain an Enemy. |
5 |
37 |
Lenore Jackson's ship is damaged, and Lenore Jackson have to hitch-hike Lenore Jackson's way back across the stars to the nearest scout base. |
5 |
37 |
Gain 3 Contacts. Gain 2 Enemies. |
5 |
37 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Explorer). |
6 |
40 |
Psychologically damaged by Lenore Jackson's time in the scouts. |