Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
A good deal ensures Leora Cause is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Cavalry (Army). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Moved to a new world. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Betrayed by a friend. One of Leora Cause's Contacts or Allies betrays Leora Cause, ending Leora Cause's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Failed to qualify for Corporate (Citizen). |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
38 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
38 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
A series of bad deals and decisions force Leora Cause into bankruptcy. Leora Cause salvages what Leora Cause can. |