Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Severely injured. Fully recovered. |
2 |
20 |
Failed to qualify for Ground Assault (Marine). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Courier). |
2 |
23 |
Lettie Moody spend a great deal of time on the fringes of Charted Space. |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Continued as Scout (Courier). |
3 |
27 |
Lettie Moody spend a great deal of time on the fringes of Charted Space. |
3 |
27 |
Lettie Moody's ship is damaged, and Lettie Moody have to hitch-hike Lettie Moody's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 3 Contacts. Gain 3 Enemies. |
4 |
28 |
Continued as Scout (Courier). |
4 |
29 |
When dealing with an alien race, Lettie Moody botch an opportunity to gather extra intelligence about them. |
4 |
29 |
Severely injured. Owe 12,500 for medical bills. |
5 |
32 |
Continued as Scout (Courier). |
5 |
33 |
Lettie Moody's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lettie Moody fail to help. Gain an Enemy. |
5 |
33 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
36 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Courier). |
6 |
37 |
When dealing with an alien race, Lettie Moody botch an opportunity to gather extra intelligence about them. |
6 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
40 |
Forced to muster out. |