Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Lost eye or limb. |
2 |
21 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
25 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Switched to Navy (Flight) with previous rank. |
3 |
28 |
Lida Rutter foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
29 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
4 |
29 |
Continued as Navy (Flight). |
4 |
31 |
Lida Rutter is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
31 |
Failed to qualify for Physician (Scholar). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
34 |
Lida Rutter do not know what happened to Lida Rutter. There is a gap in Lida Rutter's memory. |
6 |
34 |
Switched to Citizen (Worker). |
6 |
38 |
Lida Rutter befriend a superior in the corporation or the colony. |
6 |
38 |
Promoted to Citizen (Worker) rank 1. |
7 |
38 |
Continued as Citizen (Worker). |
7 |
41 |
Lida Rutter is rewarded for Lida Rutter's diligence or cunning. |