Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Lost eye or limb. Owe 5,000 for medical bills. |
2 |
23 |
Gain Enemy if Lissie Twaddle don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Nearly killed. Owe 10,000 for medical bills. |
3 |
27 |
Gain Enemy if Lissie Twaddle don't already have one. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
5 |
33 |
Became a Merchant (Free Trader). |
5 |
35 |
Make an unexpected connection outside Lissie Twaddle's normal circles. Gain a Contact. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
40 |
A series of bad deals and decisions force Lissie Twaddle into bankruptcy. Lissie Twaddle salvages what Lissie Twaddle can. |