Lizzie Doyle  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 42 F 8 (0) 9 (1) 8 (0) 7 (0) 9 (1) 5 (-1)898795
Forthright, Deceiving
 
Skills
Animals 0
Art (Presentation) 0
Astrogation 1
Athletics (Strength) 1
Drive 0
Flyer (Rotor) 2
Gun Combat 0
Jack-of-All-Trades 1
Medic 0
Pilot (Capital Ships) 1
Recon 0
Science (Life Sciences) 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 12
Entertainer Artist 01
Drifter Scavenger 23
 
Name Type Affinity Enmity Power Influence Species
Clarissa Saxon Enemy 0 3 1 3 Dynchia (F/26)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Lizzie Doyle is rewarded for Lizzie Doyle's diligence or cunning.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 24 Life ruined by a criminal gang. Gain the gang as an Enemy
3 24 Became a Entertainer (Artist).
3 28 An investigation, tour, project or expedition goes wrong, stranding Lizzie Doyle far from home.
4 28 Failed to qualify for Surveyor (Scout).
4 28 Became a Drifter (Scavenger).
4 32 Promoted to Drifter (Scavenger) rank 1.
5 32 Continued as Drifter (Scavenger).
5 34 Lizzie Doyle do not know what happened to Lizzie Doyle. There is a gap in Lizzie Doyle's memory.
5 36 Promoted to Drifter (Scavenger) rank 2.
6 36 Continued as Drifter (Scavenger).
6 39 Attacked by enemies and injured.
6 39 Lightly injured, no permanent damage. Fully recovered.
6 39 Gain Enemy if Lizzie Doyle don't already have one.
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