Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Lizzie Doyle is rewarded for Lizzie Doyle's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Entertainer (Artist). |
3 |
28 |
An investigation, tour, project or expedition goes wrong, stranding Lizzie Doyle far from home. |
4 |
28 |
Failed to qualify for Surveyor (Scout). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
34 |
Lizzie Doyle do not know what happened to Lizzie Doyle. There is a gap in Lizzie Doyle's memory. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
39 |
Attacked by enemies and injured. |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
39 |
Gain Enemy if Lizzie Doyle don't already have one. |