Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Betrayed by a friend. One of Lizzie Hicks's Contacts or Allies betrays Lizzie Hicks, ending Lizzie Hicks's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Entered University. |
2 |
25 |
Study Melee (Grapple) as a hobby. |
2 |
25 |
Graduated with honors. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
29 |
Survived a risky adventure but gained nothing. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
33 |
Lizzie Hicks run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Became a Scout (Courier). |
5 |
35 |
Lizzie Hicks's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
37 |
Continued as Scout (Courier). |
6 |
41 |
Lizzie Hicks have no idea what happened to Lizzie Hicks – they found Lizzie Hicks's ship drifting on the fringes of friendly space. |