Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Lucretia Griffiths foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
27 |
Attempted a risky adventure and was sent to prison. |
4 |
27 |
Became a Prisoner (Inmate). |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Continued as Prisoner (Inmate). |
5 |
34 |
A guard takes a dislike to Lucretia Griffiths. |
6 |
35 |
Continued as Prisoner (Inmate). |
6 |
36 |
The warden takes an interest in Lucretia Griffiths's case. |
6 |
39 |
Promoted to Prisoner (Inmate) rank 1. |