Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 1 Allies. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Merchant (Broker). |
2 |
27 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
30 |
Promoted to Merchant (Broker) rank 1. |
3 |
30 |
Continued as Merchant (Broker). |
3 |
32 |
Ludie McGuire's business or ship thrives. |
3 |
34 |
Promoted to Merchant (Broker) rank 2. |
4 |
34 |
Continued as Merchant (Broker). |
4 |
36 |
Make an unexpected connection outside Ludie McGuire's normal circles. Gain a Contact. |
4 |
38 |
Forced to muster out. |
5 |
38 |
Failed to qualify for Pirate (Rogue). |
5 |
38 |
Submitted to the draft. |
5 |
38 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
40 |
Make an unexpected connection outside Ludie McGuire's normal circles. Gain a Contact. |
5 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |