Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Scholar (Physician). |
2 |
24 |
Advanced training in a specialist field. |
3 |
24 |
Continued as Scholar (Physician). |
3 |
28 |
A rival researcher blackens Lular Cox's name or steals Lular Cox's research. Gain a Rival. |
4 |
28 |
Continued as Scholar (Physician). |
4 |
32 |
Make a breakthrough in Lular Cox's field. |
5 |
32 |
Continued as Scholar (Physician). |
5 |
36 |
Work leads to a considerable breakthrough. |
5 |
36 |
Promoted to Scholar (Physician) rank 1. |
6 |
36 |
Continued as Scholar (Physician). |
6 |
39 |
An expedition or voyage goes wrong, leaving Lular Cox stranded in the wilderness. |