Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
A series of bad deals and decisions force Lutie Coghill into bankruptcy. Lutie Coghill salvages what Lutie Coghill can. |
4 |
30 |
Became a Scholar (Physician). |
4 |
32 |
Refuse to join a cheat in some fashion. |
5 |
34 |
Voluntarily left Physician |
5 |
34 |
Became a Scout (Courier). |
5 |
36 |
Lutie Coghill's ship is damaged, and Lutie Coghill have to hitch-hike Lutie Coghill's way back across the stars to the nearest scout base. |
5 |
36 |
Gain 1 Contacts. Gain 1 Enemies. |
6 |
36 |
Returned to Merchant (Free Trader). |
6 |
38 |
Make an unexpected connection outside Lutie Coghill's normal circles. Gain a Contact. |