Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Intelligence (Agent). |
2 |
25 |
Became a Drifter (Barbarian). |
2 |
26 |
Scarred. Owe 5,000 for medical bills. |
2 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
29 |
Continued as Drifter (Barbarian). |
3 |
31 |
Amnesia. |
3 |
33 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
33 |
Continued as Drifter (Barbarian). |
4 |
34 |
Attacked by enemies and injured. |
4 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
34 |
Gain Enemy if Luvenia Jephcots don't already have one. |
5 |
37 |
Continued as Drifter (Barbarian). |
5 |
41 |
Promoted to Drifter (Barbarian) rank 3. |