Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
24 |
Make an unexpected connection outside Mable Burress's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Mable Burress's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
30 |
Became a Agent (Corporate Agent). |
4 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
33 |
Failed to qualify for Worker (Citizen). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
Mable Burress's business or ship thrives. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
A series of bad deals and decisions force Mable Burress into bankruptcy. Mable Burress salvages what Mable Burress can. |