Lay Person Madison Chapman  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 42 F 9 (1) 6 (0) 6 (0) 11 (1) 14 (2) 8 (0)966BE8
Babbling
 
Skills
Admin 0
Advocate 0
Art (Performing) 0
Astrogation 0
Broker 1
Deception 0
Electronics 0
Engineer (Power) 1
Flyer 0
Gun Combat (Energy) 1
Mechanic 0
Medic 0
Persuade 2
Pilot 0
Profession (Hostile Environment) 0
Science (Life Sciences) 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 03
Merchant Broker Experienced Broker32
Believer Mainstream Believer Lay Person01
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Max Chapman Contact 2 0 1 2 Dynchia (M/84)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 19 Madison Chapman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 19 Entered Merchant Academy with the Business curriculum.
2 21 Join a social movement.
2 23 Graduated.
3 23 Became a Merchant (Broker).
3 23 Promoted to Merchant (Broker) rank 1.
3 27 Promoted to Merchant (Broker) rank 2.
4 27 Continued as Merchant (Broker).
4 30 Make an unexpected connection outside Madison Chapman's normal circles. Gain a Contact.
4 31 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
5 31 Voluntarily left Broker
5 31 Failed to qualify for Intelligence (Agent).
5 31 Returned to Drifter (Scavenger).
5 32 Attacked by enemies that Madison Chapman easily defeat.
5 32 Gain Enemy if Madison Chapman don't already have one.
6 35 Continued as Drifter (Scavenger).
6 38 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
7 38 Became a Believer (Mainstream Believer) with the new title Lay Person.
7 41 Madison Chapman is sent to a new community or parish to preach The Word among the poor.
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