Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
22 |
Betrayed by a friend. One of Magnolia McLachlan's Contacts or Allies betrays Magnolia McLachlan, ending Magnolia McLachlan's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
24 |
Magnolia McLachlan foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
26 |
Voluntarily left Line/Crew |
3 |
26 |
Failed to qualify for University. |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Hard times caused by a lack of interstellar trade costs Magnolia McLachlan's job. |
4 |
28 |
Failed to qualify for Free Trader (Merchant). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
29 |
Gained a contact. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
36 |
Magnolia McLachlan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
40 |
Given advanced training in a specialist field |
6 |
40 |
Promoted to Merchant (Free Trader) rank 1. |