Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Contacted by an underground psionic group. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Scout (Courier). |
2 |
30 |
Perform an exemplary service for the scouts. |
2 |
30 |
Tested for psionic powers |
3 |
30 |
Attempted to change assignments. |
3 |
30 |
Switched to Scout (Surveyor) with previous rank. |
3 |
31 |
Mariah Sims inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
31 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
34 |
Involved in a gambling ring. |
4 |
35 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
35 |
Continued as Rogue (Pirate). |
5 |
37 |
Betrayed by a friend. One of Mariah Sims's Contacts or Allies betrays Mariah Sims, ending Mariah Sims's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |