Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Marian Watts have no idea what happened to Marian Watts – they found Marian Watts's ship drifting on the fringes of friendly space. |
2 |
20 |
Became a Scholar (Scientist). |
2 |
24 |
Advanced training in a specialist field. |
2 |
24 |
Promoted to Scholar (Scientist) rank 1. |
3 |
24 |
Voluntarily left Scientist |
3 |
24 |
Failed to qualify for Flight (Navy). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Vessel participates in a diplomatic mission. |
3 |
28 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Navy (Flight) with previous rank. |
4 |
30 |
Marian Watts is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
30 |
Became a Merchant (Broker). |
5 |
31 |
Risk Marian Watts's fortune on a possibility lucrative deal and win. |
5 |
34 |
Promoted to Merchant (Broker) rank 1. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
38 |
Promoted to Merchant (Broker) rank 2. |
7 |
38 |
Continued as Merchant (Broker). |
7 |
41 |
Embroiled in legal trouble. |
7 |
42 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |