Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Marie Coleman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Scout (Explorer). |
2 |
23 |
Marie Coleman's ship is damaged, and Marie Coleman have to hitch-hike Marie Coleman's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 1 Contacts. Gain 1 Enemies. |
3 |
23 |
Failed to qualify for Merchant Academy. |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Switched to Scout (Courier) with previous rank. |
3 |
27 |
Spend several years jumping from world to world in Marie Coleman's scout ship. |
3 |
27 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
27 |
Continued as Scout (Courier). |
4 |
31 |
Spend several years jumping from world to world in Marie Coleman's scout ship. |
4 |
31 |
Promoted to Scout (Courier) rank 2. |
5 |
31 |
Continued as Scout (Courier). |
5 |
32 |
Marie Coleman spend a great deal of time on the fringes of Charted Space. |
5 |
32 |
Gain a contact in an alien race. |
6 |
35 |
Voluntarily left Courier |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
A series of bad deals and decisions force Marie Coleman into bankruptcy. Marie Coleman salvages what Marie Coleman can. |
7 |
36 |
Failed to qualify for Surveyor (Scout). |
7 |
36 |
Returned to Drifter (Barbarian). |
7 |
39 |
Marie Coleman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |