Scout Marlene Knight  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 42 F 4 (-1) 5 (-1) 7 (0) 10 (1) 6 (0) 7 (0)457A67
Shuffling walk, Unsentimental, Impolite
 
Skills
Advocate 1
Animals 0
Astrogation 0
Broker 3
Carouse 1
Diplomat 1
Drive 0
Electronics (Computers) 2
Persuade 0
Pilot (Small Craft) 1
Seafarer 0
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 24
Drifter Barbarian 01
Scout Surveyor Scout11
 
Name Type Affinity Enmity Power Influence Species
Isa Hawdon Ally 6 0 3 4 Dynchia (F/26)
reconciliation.
Rollin Barbary Ally 4 0 0 0 Dynchia (M/52)
Jean Brownhill Enemy 0 2 2 3 Humaniti (M/31)
 
Term Age History
1 18 Became a Merchant (Broker).
1 22 Befriend a useful ally in one sphere. Gain an Ally.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 23 Befriend a useful ally in one sphere. Gain an Ally.
3 26 Continued as Merchant (Broker).
3 29 Smuggle illegal items onto a planet.
3 30 Promoted to Merchant (Broker) rank 2.
4 30 Continued as Merchant (Broker).
4 34 A sudden war destroys Marlene Knight's trade routes and contacts, forcing Marlene Knight to flee that region of space.
4 34 Gain rebels as Enemy
5 34 Became a Drifter (Barbarian).
5 37 Betrayed by a friend. One of Marlene Knight's Contacts or Allies betrays Marlene Knight, ending Marlene Knight's career. That Contact or Ally becomes a Rival or Enemy.
6 37 Became a Scout (Surveyor).
6 40 Serve as the courier for an important message from the Imperium.
6 41 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
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