Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Scarred. Fully recovered. |
2 |
21 |
Failed to qualify for Colonist (Citizen). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Failed to qualify for Artist (Entertainer). |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Gain Enemy if Mathilda Payne don't already have one. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
30 |
Mathilda Payne run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Continued as Drifter (Wanderer). |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
38 |
Birth or Death involving a family member or close friend. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 2. |