Maudie Ming  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 42 F 6 (0) 8 (0) 8 (0) 3 (-1) 10 (1) 7 (0)6883A7
Pity, Psychotic, Underbite
 
Skills
Art (Creative) 0
Broker 0
Drive 0
Electronics (Comms) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Leadership 0
Persuade 0
Pilot 0
Profession (Sports) 0
Recon 0
Science (Social Sciences/Archaeology) 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Army Cavalry Private01
Army Army Support Private01
Drifter Scavenger 02
Citizen Corporate 11
 
Name Type Affinity Enmity Power Influence Species
Renee Nevil Enemy 0 3 0 3 Dynchia, Imperium (F/65)
 
Term Age History
1 18 Failed to qualify for Scientist (Scholar).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 A series of bad deals and decisions force Maudie Ming into bankruptcy. Maudie Ming salvages what Maudie Ming can.
2 22 Became a Army (Cavalry) with the new title Private.
2 24 Gained a contact.
2 26 Attempt at commissioned failed.
3 26 Attempted to change assignments.
3 26 Switched to Army (Army Support) with previous rank.
3 30 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3 30 Gain rebels as Enemy
4 30 Became a Drifter (Scavenger).
4 32 Survived a risky adventure but gained nothing.
5 34 Continued as Drifter (Scavenger).
5 35 Spend time with an alien race. Gain a contact.
5 38 Forced to muster out.
6 38 Became a Citizen (Corporate).
6 40 Hard times caused by a lack of interstellar trade costs Maudie Ming Maudie Ming's job.
6 42 Promoted to Citizen (Corporate) rank 1.
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