May Hand  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Florian 42 F 2 (-2) 5 (-1) 5 (-1) 12 (2) 5 (-1) 5 (-1)6 (0)255C55
Faith in oneself
 
Skills
Advocate 1
Animals 0
Athletics 0
Broker 1
Drive (Hovercraft) 1
Electronics 0
Gun Combat 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Medic 0
Navigation 0
Persuade 1
Profession (Spacer/Belter) 2
Profession (Hostile Environment/Underwater) 1
Recon 0
Seafarer (Submarine) 1
Steward 1
Streetwise 1
Survival 1
Telekinesis 0
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 23
Scout Explorer 01
Drifter Barbarian 01
 
EducationGraduated
Colonial Upbringing Honors
 
Name Type Affinity Enmity Power Influence Species
Abel Bailey Rival 1 1 2 0 Murrissi (M/40)
Ossie Suchet Contact 1 1 0 1 Darmine (F/34)
Gerard Steward Contact 1 0 1 3 Geonee (M/70)
Gerard Steward is actually an organisation such as a political movement or modest sized business.
Omie Snyder Contact 2 1 3 0 Florian (F/26)
Sherman Sherris Contact 0 1 2 4 Pirian (M/58)
Sherman Sherris is a member of an organisation which holds a generally opposite view of the Traveller.
Soham Cameron Enemy 0 4 0 0 Libert (M/40)
Monnie Lopez Enemy 0 6 1 1 Suerrat (F/39)
Johnson Xavier Enemy 0 3 1 5 Florian (M/58)
Johnson Xavier’s relationships have begun to affect the character.
Hamilton Norman Rival 1 1 0 5 Ronnin (M/96)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 20 Expand the field of Profession (Belter), but gain a Rival in May Hand's former tutor.
1 25 Left the colonies with honors.
2 25 Became a Merchant (Broker).
2 26 Make an unexpected connection outside May Hand's normal circles. Gain a Contact.
2 29 Promoted to Merchant (Broker) rank 1.
3 29 Continued as Merchant (Broker).
3 33 Promoted to Merchant (Broker) rank 2.
4 33 Continued as Merchant (Broker).
4 35 Imperial trade restrictions force May Hand out of business.
5 35 Became a Scout (Explorer).
5 36 May Hand's ship is damaged, and May Hand have to hitch-hike May Hand's way back across the stars to the nearest scout base.
5 36 Gain 3 Contacts. Gain 3 Enemies.
6 36 Failed to qualify for Thief (Rogue).
6 36 Became a Drifter (Barbarian).
6 39 Encounter a Psionic institute.
6 39 Tested for psionic powers
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