Marine Mayme Murphy  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 42 F 9 (1) 8 (0) 9 (1) 7 (0) 9 (1) 7 (0)989797
Scattered, Receding hairline
 
Skills
Animals 0
Athletics 0
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Flyer 0
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Mechanic 1
Profession (Freeloader) 0
Recon 0
Streetwise 1
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Navy Engineer/Gunner Petty Officer, 3rd class23
Marine Marine Support Marine02
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 Injured. Fully recovered. Owe 2,500 for medical bills.
2 20 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 23 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2 24 Attempt at commissioned failed.
2 24 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 24 Continued as Navy (Engineer/Gunner).
3 28 Commanding officer takes an interest in Mayme Murphy's career.
3 28 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
4 28 Continued as Navy (Engineer/Gunner).
4 31 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5 31 Failed to qualify for Merchant Marine (Merchant).
5 31 Submitted to the draft.
5 31 Became a Marine (Marine Support) with the new title Marine.
5 35 Trapped behind enemy lines.
6 35 Continued as Marine (Marine Support).
6 36 A mission goes disastrously wrong due to Mayme Murphy's commander’s error or incompetence, but Mayme Murphy survive.
6 36 Cover for the commander and gain an Ally.
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