Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Navy (Flight). |
2 |
26 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Continued as Navy (Flight). |
3 |
30 |
Mettie Finnerty is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
30 |
Failed to qualify for Colonist (Citizen). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Mettie Finnerty's Contacts or Allies betrays Mettie Finnerty, ending Mettie Finnerty's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Scholar (Field Researcher). |
5 |
32 |
Entangled in a bureaucratic or legal morass that distracts Mettie Finnerty from Mettie Finnerty's work. |
6 |
35 |
Continued as Scholar (Field Researcher). |
6 |
36 |
Work leads to a considerable breakthrough. |
6 |
39 |
Promoted to Scholar (Field Researcher) rank 1. |