Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Rogue (Thief). |
2 |
26 |
A police detective or rival criminal forces Mia Janson to flee and vows to hunt Mia Janson down. Gain an Enemy. |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Became a Navy (Flight) with the new title Crewman. |
4 |
28 |
Mia Janson is blamed for an accident that causes the death of several crew members. Mia Janson's guilt drives Mia Janson to excel. |
5 |
28 |
Became a Merchant (Free Trader). |
5 |
29 |
A good deal ensures Mia Janson is living the high life for a few years. |
6 |
32 |
Continued as Merchant (Free Trader). |
6 |
34 |
Imperial trade restrictions force Mia Janson out of business. |
7 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
38 |
Continued as Believer (Missionary/Humanitarian). |
8 |
40 |
Mia Janson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
42 |
Died at age 42 |