Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Forced to muster out. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Severely injured. Owe 2,500 for medical bills. |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
36 |
Moved to a new world. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
37 |
Attempted a risky adventure and was injured. |
6 |
37 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 2. |