Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
19 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
23 |
Moved to a new world. |
2 |
26 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
2 |
26 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
27 |
Advanced training in a specialist field |
3 |
30 |
Promoted to Marine (Ground Assault) officer rank 3 with the new title Force Commander. |
4 |
30 |
Voluntarily left Ground Assault |
4 |
30 |
Failed to qualify for Law Enforcement (Agent). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
Millie Treadway run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Betrayed by a friend. One of Millie Treadway's Contacts or Allies betrays Millie Treadway, ending Millie Treadway's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
38 |
Became a Scholar (Scientist). |
6 |
41 |
Agreed to perform research that goes against Millie Treadway's conscience. Gain 1 Enemies. |