Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Rogue (Thief). |
3 |
24 |
Gained a contact. |
4 |
27 |
Continued as Rogue (Thief). |
4 |
31 |
Crime pays off. Gain victim as Enemy. |
4 |
31 |
Promoted to Rogue (Thief) rank 1. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Enforcer (Rogue). |
5 |
31 |
Continued as Rogue (Thief). |
5 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
35 |
Promoted to Rogue (Thief) rank 2. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Rogue (Enforcer) with previous rank. |
6 |
36 |
Backstab a fellow rogue for personal gain. |
6 |
39 |
Promoted to Rogue (Enforcer) rank 3. |