Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Spend several years jumping from world to world in Myrl Galway's scout ship. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
24 |
Myrl Galway's scout ship is one of the first on the scene to rescue the survivors of a disaster but Myrl Galway fail to help. Gain an Enemy. |
2 |
24 |
Myrl Galway inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
29 |
Spend several years jumping from world to world in Myrl Galway's scout ship. |
3 |
30 |
Promoted to Scout (Explorer) rank 2. |
4 |
30 |
Voluntarily left Explorer |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
33 |
Victim of a crime |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Given advanced training in a specialist field |
6 |
38 |
Voluntarily left Merchant Marine |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
42 |
Myrl Galway do not know what happened to Myrl Galway. There is a gap in Myrl Galway's memory. |