Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Myrtie Palmer is blamed for an accident that causes the death of several crew members. Myrtie Palmer's guilt drives Myrtie Palmer to excel. |
2 |
20 |
Failed to qualify for Surveyor (Scout). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
22 |
Offered job by a patron. Now owe him a favor. |
2 |
24 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
24 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
28 |
Nearly killed. Fully recovered. |
3 |
28 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
4 |
28 |
Continued as Marine (Star Marine). |
4 |
29 |
A mission goes wrong and Myrtie Palmer is stranded behind enemy lines. Ejected from the service. |
5 |
29 |
Became a Scout (Explorer). |
5 |
33 |
Myrtie Palmer's ship is damaged, and Myrtie Palmer have to hitch-hike Myrtie Palmer's way back across the stars to the nearest scout base. |
5 |
33 |
Gain 1 Contacts. Gain 3 Enemies. |
6 |
33 |
Failed to qualify for Broker (Merchant). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
37 |
Go undercover to investigate an enemy. |
6 |
37 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
37 |
Voluntarily left Law Enforcement |
7 |
37 |
Failed to qualify for Courier (Scout). |
7 |
37 |
Returned to Drifter (Barbarian). |
7 |
40 |
Betrayed by a friend. One of Myrtie Palmer's Contacts or Allies betrays Myrtie Palmer, ending Myrtie Palmer's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
40 |
Retired at age 40. |