Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Entertainer (Artist). |
2 |
23 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
25 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
25 |
Returned to Entertainer (Artist). |
4 |
27 |
Invited to take part in a controversial event or exhibition that injures Nanie Morrison's social standing. |
5 |
29 |
Continued as Entertainer (Artist). |
5 |
30 |
An investigation, tour, project or expedition goes wrong, stranding Nanie Morrison far from home. |
6 |
30 |
Failed to qualify for Free Trader (Merchant). |
6 |
30 |
Switched to Drifter (Wanderer). |
6 |
31 |
Nanie Morrison run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
34 |
A notable academic consults with Nanie Morrison about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
35 |
Continued as Believer (Missionary/Humanitarian). |
8 |
38 |
Nanie Morrison come into conflict with a splinter group Nanie Morrison's own religion which maintains Nanie Morrison's version is the wrong one. Gain 2 Rivals. |
9 |
38 |
Switched to Drifter (Scavenger). |
9 |
42 |
Attacked by enemies and injured. |
9 |
42 |
Lost eye or limb. Owe 5,000 for medical bills. |
9 |
42 |
Gain Enemy if Nanie Morrison don't already have one. |
9 |
42 |
Promoted to Drifter (Scavenger) rank 1. |