Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. Gain an rival who is upset that Nannie Forbes left the community. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Betrayed by a friend. One of Nannie Forbes's Contacts or Allies betrays Nannie Forbes, ending Nannie Forbes's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Scout (Explorer). |
3 |
26 |
Gained a contact. |
3 |
27 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Scout (Courier) with previous rank. |
4 |
30 |
Spend several years jumping from world to world in Nannie Forbes's scout ship. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Switched to Scout (Surveyor) with previous rank. |
5 |
35 |
Nannie Forbes's ship is damaged, and Nannie Forbes have to hitch-hike Nannie Forbes's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 1 Contacts. Gain 3 Enemies. |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
39 |
Nannie Forbes refused an offer of inducements to betray Nannie Forbes's faith. Gain 1 enemies. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |