Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Noelle Pettitt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Failed to qualify for Army Support (Army). |
3 |
26 |
Switched to Drifter (Barbarian). |
3 |
30 |
Offered job by a patron. Now owe him a favor. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Make an unexpected connection outside Noelle Pettitt's normal circles. Gain a Contact. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |