Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Vessel participates in a notable military engagement. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Surveyor (Scout). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Offered job by a patron. Now owe him a favor. |
4 |
30 |
Entered Merchant Academy with the Business curriculum. |
4 |
32 |
Made lifelong friends. Gain 3 Allies. |
4 |
32 |
Dropped out of the merchant academy. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
33 |
Osie Castillo run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Failed to qualify for Enforcer (Rogue). |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
36 |
A new romantic starts. Gain an Ally. |
6 |
37 |
Forced to continue current assignment. |
6 |
37 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
39 |
Offered job by a patron. Now owe him a favor. |