Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Army (Cavalry) with the new title Private. |
2 |
30 |
Thrown into a brutal ground war |
2 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
30 |
Forced to muster out. |
3 |
30 |
Became a Drifter (Barbarian). |
3 |
34 |
Betrayed by a friend. One of Osie Nichols's Contacts or Allies betrays Osie Nichols, ending Osie Nichols's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
34 |
Became a Rogue (Thief). |
4 |
38 |
Involved in a feud with a rival criminal organization. |
4 |
38 |
Promoted to Rogue (Thief) rank 1. |
5 |
38 |
Voluntarily left Thief |
5 |
38 |
Became a Scout (Explorer). |
5 |
41 |
Good fortune |