Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Join a social movement. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Scholar (Field Researcher). |
2 |
29 |
Assigned to work on a secret project for a patron or organisation. |
2 |
32 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
32 |
Continued as Scholar (Field Researcher). |
3 |
33 |
A disaster leaves several injured, and others blame Pauline Fleming, forcing Pauline Fleming to leave Pauline Fleming's career. Gain a Rival. |
3 |
33 |
Severely injured. |
4 |
33 |
Became a Scout (Courier). |
4 |
34 |
Pauline Fleming's ship is damaged, and Pauline Fleming have to hitch-hike Pauline Fleming's way back across the stars to the nearest scout base. |
4 |
34 |
Gain 2 Contacts. Gain 1 Enemies. |
5 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
38 |
Befriended by a senior agent. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Given specialist training in vehicles. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |