Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Good fortune |
1 |
22 |
Graduated with honors. Gain an enemy who is upset that Priscilla Atkins left the community. |
2 |
22 |
Became a Scout (Courier). |
2 |
25 |
Spend several years jumping from world to world in Priscilla Atkins's scout ship. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
30 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
4 |
30 |
Became a Psion (Adept). |
4 |
31 |
Pick up potentially useful information using Priscilla Atkins's psychic powers. |
5 |
34 |
Continued as Psion (Adept). |
5 |
37 |
Gain a contact outside of normal circles. |
6 |
38 |
Continued as Psion (Adept). |
6 |
42 |
Gain a contact outside of normal circles. |