Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Rhea Kinghead is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
21 |
Failed to qualify for Ground Assault (Marine). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
24 |
Find an Alien Artifact. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
29 |
Rhea Kinghead run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Failed to qualify for Corporate Agent (Agent). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Established a network of contacts. Gain 3 contacts. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Became a Entertainer (Performer). |
6 |
35 |
An investigation, tour, project or expedition goes wrong, stranding Rhea Kinghead far from home. |
7 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
35 |
Switched to Drifter (Wanderer). |
7 |
37 |
Scarred. Owe 5,000 for medical bills. |
8 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
39 |
Gained a contact. |