Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
A job goes wrong, forcing Robbie McLusky to flee off-planet. |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
22 |
Befriended by a senior agent. |
3 |
24 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Robbie McLusky's work ends up coming home with Robbie McLusky, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
27 |
Failed to qualify for Scientist (Scholar). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
30 |
Betrayed by a friend. One of Robbie McLusky's Contacts or Allies betrays Robbie McLusky, ending Robbie McLusky's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Worker (Citizen). |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
37 |
Robbie McLusky do not know what happened to Robbie McLusky. There is a gap in Robbie McLusky's memory. |
7 |
37 |
Failed to qualify for Worker (Citizen). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
40 |
Robbie McLusky foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
41 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |