Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Find an Alien Artifact. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Suffer from a life-threatening illness. |
3 |
25 |
Became a Agent (Intelligence). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Failed to qualify for Journalist (Entertainer). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Make an unexpected connection outside Rubie Carson's normal circles. Gain a Contact. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
A series of bad deals and decisions force Rubie Carson into bankruptcy. Rubie Carson salvages what Rubie Carson can. |
6 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
34 |
Rubie Carson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
37 |
Continued as Believer (Mainstream Believer). |
7 |
40 |
Good fortune |
7 |
41 |
Forced to continue current assignment. |
7 |
41 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |