Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Lost eye or limb. Owe 2,500 for medical bills. |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
28 |
Rubie Medina aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
28 |
Became a Citizen (Colonist). |
5 |
30 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
30 |
Became a Drifter (Scavenger). |
6 |
33 |
Find valuable salvage. |
6 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
34 |
Continued as Drifter (Scavenger). |
7 |
36 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
36 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
37 |
Inherit a gift from a rich relative. |