Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
A sudden war destroys Sabina Hicks's trade routes and contacts, forcing Sabina Hicks to flee that region of space. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
21 |
Sabina Hicks do not know what happened to Sabina Hicks. There is a gap in Sabina Hicks's memory. |
3 |
21 |
Became a Scout (Surveyor). |
3 |
23 |
A new romantic starts. Gain an Ally. |
4 |
25 |
Continued as Scout (Surveyor). |
4 |
29 |
Spend several years jumping from world to world in Sabina Hicks's scout ship. |
5 |
29 |
Continued as Scout (Surveyor). |
5 |
30 |
Sabina Hicks spend a great deal of time on the fringes of Charted Space. |
5 |
30 |
Gain a contact in an alien race. |
6 |
33 |
Voluntarily left Surveyor |
6 |
33 |
Failed to qualify for Pirate (Rogue). |
6 |
33 |
Switched to Drifter (Scavenger). |
6 |
35 |
Sabina Hicks do not know what happened to Sabina Hicks. There is a gap in Sabina Hicks's memory. |
7 |
35 |
Became a Entertainer (Journalist). |
7 |
39 |
An investigation, tour, project or expedition goes wrong, stranding Sabina Hicks far from home. |