Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Samantha Rule run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Surveyor (Scout). |
2 |
19 |
Continued as Drifter (Barbarian). |
2 |
20 |
Suffer from a life-threatening illness. |
3 |
20 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
23 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
26 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
26 |
Failed to qualify for Courier (Scout). |
5 |
26 |
Returned to Drifter (Barbarian). |
5 |
28 |
Samantha Rule run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
28 |
Failed to qualify for Performer (Entertainer). |
6 |
28 |
Switched to Drifter (Scavenger). |
6 |
32 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
32 |
Became a Citizen (Corporate). |
7 |
36 |
A revolution, attack or other unusual event throws Samantha Rule's life into chaos, forcing Samantha Rule to leave the planet. |
8 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
39 |
Samantha Rule retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |