Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Psychologically damaged by Sara Cooper's time in the scouts. |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
22 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
22 |
Became a Agent (Corporate Agent). |
3 |
25 |
Gained a contact. |
3 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
26 |
Continued as Agent (Corporate Agent). |
4 |
29 |
Advanced training in a specialist field. |
4 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
30 |
Voluntarily left Corporate Agent |
5 |
30 |
Failed to qualify for Journalist (Entertainer). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Make an unexpected connection outside Sara Cooper's normal circles. Gain a Contact. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
A good deal ensures Sara Cooper is living the high life for a few years. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |