Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Sarah James's Contacts or Allies betrays Sarah James, ending Sarah James's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
24 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
24 |
Continued as Merchant (Free Trader). |
3 |
26 |
Embroiled in legal trouble. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
29 |
A series of bad deals and decisions force Sarah James into bankruptcy. Sarah James salvages what Sarah James can. |
5 |
29 |
Became a Entertainer (Artist). |
5 |
30 |
Gain a patron in the arts. Gain an Ally |
5 |
33 |
Promoted to Entertainer (Artist) rank 1. |
6 |
33 |
Voluntarily left Artist |
6 |
33 |
Returned to Merchant (Free Trader). |
6 |
36 |
Given advanced training in a specialist field |
6 |
37 |
Forced to muster out. |
7 |
37 |
Failed to qualify for Enforcer (Rogue). |
7 |
37 |
Returned to Drifter (Wanderer). |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
41 |
Promoted to Drifter (Wanderer) rank 1. |