Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Sarah McGrath run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Failed to qualify for University. |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Psychologically damaged by Sarah McGrath's time in the scouts. |
3 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
29 |
Sarah McGrath come into conflict with a splinter group Sarah McGrath's own religion which maintains Sarah McGrath's version is the wrong one. Gain 3 Rivals. |
4 |
29 |
Became a Noble (Dilettante) with the new title Wastrel. |
4 |
30 |
Become deeply involved in politics on Sarah McGrath's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
33 |
Continued as Noble (Dilettante). |
5 |
35 |
Inherit a gift from a rich relative. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Switched to Noble (Diplomat) with the new title Intern and previous rank. |
6 |
39 |
Become deeply involved in politics on Sarah McGrath's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
41 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |