Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Find an Alien Artifact. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Attempted a risky adventure and was sent to prison. |
3 |
26 |
Became a Prisoner (Inmate). |
3 |
27 |
Vocational Training. |
4 |
30 |
Switched to Prisoner (Thug) with previous rank. |
4 |
31 |
Joined a prison gang |
4 |
34 |
Promoted to Prisoner (Thug) rank 1. |
4 |
34 |
Paroled from prison. |
5 |
34 |
Returned to Drifter (Wanderer). |
5 |
36 |
Find valuable salvage. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Merchant Academy. |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |