Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Hard times caused by a lack of interstellar trade costs Sena Elliott's job. |
4 |
28 |
Failed to qualify for Infantry (Army). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
30 |
Vessel participates in a notable military engagement. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Flight (Navy). |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Injured. Fully recovered. |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
37 |
Betrayed by a friend. One of Sena Elliott's Contacts or Allies betrays Sena Elliott, ending Sena Elliott's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Became a Citizen (Colonist). |
7 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
40 |
Retired at age 40. |