Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Join homeworld’s celebrity circles |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
Encounter a Psionic institute. |
2 |
24 |
Tested for psionic powers |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
3 |
29 |
Gain a contact outside of normal circles. |
4 |
30 |
Continued as Psion (Psi-Warrrior). |
4 |
32 |
Gift causes a former ally to turn on Sheila Murray and betray Sheila Murray. One Ally or Contact becomes an Enemy. |
5 |
32 |
Failed to qualify for Intelligence (Agent). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Army (Cavalry) with the new title Private. |
5 |
33 |
Injured. |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
41 |
Forced to continue current assignment. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 2. |