Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Imperial trade restrictions force Signe Oneil out of business. |
2 |
20 |
Failed to qualify for Flight (Navy). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
21 |
Find valuable salvage. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
27 |
Signe Oneil do not know what happened to Signe Oneil. There is a gap in Signe Oneil's memory. |
4 |
27 |
Failed to qualify for Field Researcher (Scholar). |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
28 |
Find valuable salvage. |
5 |
31 |
Continued as Drifter (Scavenger). |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
37 |
Betrayed by a friend. One of Signe Oneil's Contacts or Allies betrays Signe Oneil, ending Signe Oneil's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Returned to Merchant (Broker). |
7 |
40 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
41 |
Promoted to Merchant (Broker) rank 1. |